Polygon posted an article today about Final Fantasy XIV: Stormblood’s final MSQ trial, The Royal Menagerie. The article states that the community is divided. On one end of the spectrum, this final trial is difficult and perfect the way it is. On the other end, there are players saying it’s too hard and it needs to be nerfed. As a husband and father of two, I can tell you that I don’t have as much free time as I used to for gaming. If I can squeeze in some game time during the day, that’s fantastic. Typically I do my gaming from 7:30pm (the kids are in bed at 7) till whenever my body will let me stay up till. I play on Malboro (which is a pretty casual server, so I am told) and have a level 70 Red Mage & Paladin. There are players that still haven’t made it through the story content or this trial, which I can understand. Things come up or people want to take their time getting through the MSQ. Let me ask you this question though. When does casual gaming become TOO casual?
Minor spoilers for those of you who haven’t finished the MSQ in Final Fantasy XIV
I get there’s certain content (like Extreme Primals/Savage raids) that some players will never take part in. Those are for the players that really want to test themselves (the new extremes are pretty basic though so that’s not saying much). When it comes to a main story quest, that’s a final boss no less, is there really people out there that need it nerfed to get through? Don’t you want the final boss to be a little bit challenging? Are we this casual, that we can’t learn specific mechanics (which aren’t hard at all) and just demand the difficulty to be turned down? Back in my day, there was no nerfing. If you couldn’t beat a boss, TOUGH SHIT. I’ve ran The Royal Menagerie a bunch of times now, always with pugs. A little explanation at the start and calling out certain attacks like Diamond Dust or Tidal Wave throughout and we’ve managed to get through, typically after a couple of wipes. Watch a 4 minute video by MTQcapture and you’re good to go.
If she’s not your thing, you could watch a 47 minute video of the exact same fight by Mr. Happy. Whatever floats your boat.
Final Fantasy XIV is a fantastic MMO. My wife and I play World of Warcraft together every now and then, but the base content in that has become a bit of a face roll. I find the difficulty for the base content just right in FF. The King Thordan fight at the end of the Heavensward MSQ was a little too easy for me, but it was very cool. Now we’ve got a cool AND hard boss fight in the form of Shinryu, to finish off Stormblood’s MSQ. Why ruin a good thing? I consider myself a casual player, but even I love a good challenge. I’m a big fan of the Demon Souls/Dark Souls/Bloodborne series. Maybe they’ve jaded me (damn you From Software for sharpening my gaming skills!) but I love that satisfaction. They’ve given me a new appreciation for hard work. It’s bad enough you can pay money to skip the entire story up to Stormblood and level to 60 instantly. Please Square-Enix, don’t continue this trend of catering to the hardcore casuals by nerfing an already pretty simple boss fight. Make people work for this one.
Listen, here’s my advice to all the players complaining that it’s too difficult……… LEARN THE FIGHT. Challenge yourself. The satisfaction you get from beating Shinryu far outweighs the frustration. Trust me, it’s worth it.
What do you guys think? Is this fight perfect the way it is (yes)? Or does it need a nerf (no)? Also, what do you guys think of nerfs in general? Do you own any Nerf guns? Let me know in the comments below! – NVJ