Sundered – First Impressions

2017 is shaping up to be a pretty great year for 2D platformers.  We’ve been playing A Hole New World religiously, and now we can add Sundered to that list.  Set in the vein of Metroidvania (pun completely intended), with a heavy dose of Lovecraft.  Sundered looks to be one strange, beautiful journey.  PS4, Windows, MAC & Linux players will have the chance to take the plunge into Thunder Lotus Games action horror adventure this July.

The build we’ve been playing is the closed beta version on Steam.  There’s no story implemented currently, it’s just pure gameplay.  You play as Eshe, a “wanderer in a ruined world, trapped in ever-changing caverns teeming with eldritch horrors.”  I’ve been wandering those caverns alright, fighting all manner of horrors, and leveling up in the process.  How you choose to build Eshe is different from the typical Castlevania formula.  You still gain new powers from bosses and locations.  What Sundered does differently though, is allow you to allocate skill points into Defense, Health, or Attack based on the amount of experience you’ve accrued through fighting monsters.  It’s a welcome addition to the classic gameplay, allowing you to build your character how you see fit.


The artwork is hand drawn and the animation fluid.  It looks absolutely great in motion. The areas you explore are detailed, with multiple floors to climb or wall jump on.  There’s even a handy map to keep track of where you’ve been.  Combat is your typical hack and slash, with a mixture of blocks & a smash attack.  Right now, it’s simple, but with the world looking as amazing as it does, it doesn’t matter.  It’s a joy to explore.


Like I said before, it’s a limited closed beta content wise, but what I’ve played so far has me excited for the full release. With multiple endings, and a large procedural world to explore, fans of Metroid & Castlevania will have plenty to love when Sundered launches this July. – NVJ

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